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[IA64] define BYTES_PER_LONG to fix compilation error.
author
Keir Fraser
<keir.fraser@citrix.com>
Wed, 19 Aug 2009 13:21:56 +0000
(14:21 +0100)
committer
Keir Fraser
<keir.fraser@citrix.com>
Wed, 19 Aug 2009 13:21:56 +0000
(14:21 +0100)
Signed-off-by: Isaku Yamahata <yamahata@valinux.co.jp>
xen/include/asm-ia64/xentypes.h
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diff --git
a/xen/include/asm-ia64/xentypes.h
b/xen/include/asm-ia64/xentypes.h
index a482e0191e9a96fdb6bd3030d78f437d8f1f8595..f898f4004cc4abacf2fbb3ad9a4b32c6a5fbbd04 100644
(file)
--- a/
xen/include/asm-ia64/xentypes.h
+++ b/
xen/include/asm-ia64/xentypes.h
@@
-10,6
+10,8
@@
typedef char bool_t;
#define test_and_set_bool(b) xchg(&(b), 1)
#define test_and_clear_bool(b) xchg(&(b), 0)
+#define BYTES_PER_LONG 8
+
#endif /* !__ASSEMBLY__ */
#endif /* _ASM_IA64_XENTYPES_H */